NexusGuard
No admin password is set yet. Run the installer on your VPS first.
NexusGuard
Script protection & license keys
Your public license-server URL isn't set yet. Set it in Settings before protecting scripts.

Generate keys

A standard key locks itself to the first server that uses it - one buyer, one server. A master key works on any number of servers (for your own servers).

KeyScriptStatusRegistered serverLast checkNote
No keys yet.

1. Choose the script

Zip the script folder (the folder that has fxmanifest.lua in it) and drop it here. Props, stream files and UI files come along untouched.

Drop a .zip here, or click to choose

2. Pick what stays editable

Ticked files ship as normal readable Lua so buyers can change them (config, translations). Everything else gets scrambled and locked.

This looks like a script you've protected before

3. Protection

Scrambling options (all on by default)

Protected builds

Every protected zip you've made. Each build also records a fingerprint of every file in it (props included) so you can prove ownership later. Deleting a licensed build makes every copy of that download stop working - only do that if a download leaked.

ScriptBuildMadeLockedFingerprintedProof
No builds yet.

Is this file mine?

Found one of your props (or any file) on another server, a leak site, or in a FiveM cache folder? Drop it here. NexusGuard checks its fingerprint against every build you've made and tells you if it came from you - and which build and date. That's your proof for a takedown.

Drop any file here, or click to choose

How to use this for a takedown

If a file matches, you have everything you need: the fingerprint, the build it came from, and the date you made it. Download that build's certificate on the Protected builds tab, and include it with your report to the platform (Tebex, Discord, a host, or a DMCA notice). The certificate lists the exact fingerprint of every file, which is independent, dated proof the work is yours.

Activity

Key registrations, blocked attempts and admin changes. Red rows are worth a look - repeated blocks on one key usually mean it was shared.

License server

The public address game servers use to check keys. It gets built into every protected script, so set it before protecting and keep it stable - if it changes, rebuild your scripts.

Grace period: if your license server is offline, servers that verified recently keep running this long. Re-check: how often running servers re-confirm their key (a revoked key stops the script at the next check). Server moves: buyers can free their key from their old server with a console command (only from the server it's registered to); set 0 to make every move go through you.

Store connection

Paste this token into NexusStore (Settings → NexusGuard) so a successful sale can auto-create a license key here. Keep it secret — anyone with it can generate keys.

Change password

Backup

Download everything (keys, builds and their unlock keys). Keep it somewhere safe - if you lose this data, existing protected downloads can't be unlocked.

Download backup